Kingdoms of Camelot Wiki
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00 wilderness

Wilderness regions are uncontrolled regions on the Map, and may be hills, mountains, lakes, etc. Conquering these regions will improve production of the relevant resource. How much your production is increased depends on the level of the region. The level of the region impacts how hard the region is to conquer and how many troops you will need. You can scout before you try to conquer the region to get an idea of what kind of troops you will need.

Table of levels

Here is a basic chart that indicates the properties of different levels:

Level % Increase # Troops needed Comments
1 5% 50 Archers, Lv1+ Fletching
2 10% 100 Archers, Lv2+ Fletching
3 15% 260 Archers, Lv3+ Fletching
4 20% 600 Archers, Lv4+ Fletching
5 25% 1400 Archers, Lv5+ Fletching
6 30% 3300 Archers, Lv6+ Fletching
7 35% 7700 Archers, Lv7+ Fletching
8 40%
9 45%
10 50%
  • Courtesy of Lady Sarena of Council of Elders

Types of Wilderness

Mountains

Mountains2
Mountains increase your ore production.

Woods

Woods
Woods increase your wood production.

Hills

Hills
Hills increase your stone production.

Grasslands

Grasslands
Grasslands increase your food production.

Lakes

Lake
Lakes increase your food production.

Plains

Plains
Plains are where you build new cities.

Bogs

Bog
Bogs are impenetrable, and cannot be conquered.
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