Kingdoms of Camelot Wiki
(→‎Types of Wilderness: added mini images)
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====Hills====
 
====Hills====
 
[[File:Hills.jpg|thumb|left]]Hills increase your stone production.
 
[[File:Hills.jpg|thumb|left]]Hills increase your stone production.
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====Grasslands====
 
====Grasslands====
 
[[File:Grasslands.jpg|thumb|left]]Grasslands increase your food production.
 
[[File:Grasslands.jpg|thumb|left]]Grasslands increase your food production.
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====Lakes====
 
====Lakes====
 
[[File:Lake.jpg|thumb|left]]Lakes increase your food production.
 
[[File:Lake.jpg|thumb|left]]Lakes increase your food production.
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====Plains====
 
====Plains====
 
[[File:Plains.jpg|thumb|left]]Plains are where you build new cities.
 
[[File:Plains.jpg|thumb|left]]Plains are where you build new cities.
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Revision as of 21:13, 29 January 2010


00 wilderness

Wilderness regions are uncontrolled regions on the Map, and may be hills, mountains, lakes, etc. Conquering these regions will improve production of the relevant resource. How much your production is increased depends on the level of the region. The level of the region impacts how hard the region is to conquer and how many troops you will need. You can scout before you try to conquer the region to get an idea of what kind of troops you will need.


Table of levels

Here is a basic chart that indicates the properties of different levels:

Level % Increase # Troops needed Comments
1 5%
2 10%
3 15%
4 20%
5 25%
6 30%
7 35%
8 40%
9 45%
10 50%













Types of Wilderness

Mountains

Mountains2

Mountains increase your ore production.







Woods

Woods

Woods increase your wood production.







Hills

Hills

Hills increase your stone production.







Grasslands

Grasslands

Grasslands increase your food production.





Lakes

Lake

Lakes increase your food production.





Plains

Plains

Plains are where you build new cities.





Bogs

Bog

Bogs are impenetrable, and cannot be conquered.