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Troops are built in the [[Barracks]]. They require idle [[Population]] and [[Resource
For troop training tips see [[War tips]].
== Troop Types ==
<!-- Bloodthorn added 25 March 2013 by SFFrog -->▼
{| style="width: 100%; " border="1" cellpadding="1" cellspacing="1"
! scope="col"|Picture
|-
| colspan="13" valign="middle" |<br />
== Infantry ==
|-
|align="center" valign="middle"|1
|align="center" valign="middle"|2
|align="center" valign="middle"|
|align="center" valign="middle"|Lv2 [[Barracks]]<br />Lv1 [[Research#Eagle Eyes|Eagle Eyes]]
|-
|align="center" valign="middle"|1
|align="center" valign="middle"|2
|align="center" valign="middle"|
|align="center" valign="middle"|Lv2 [[Barracks]]<br />Lv1 [[Research#Poisoned Edge|Poisoned Edge]]
|-
|align="center" valign="middle"|1
|align="center" valign="middle"|3
|align="center" valign="middle"|
|align="center" valign="middle"|Lv3 [[Barracks]]<br />Lv1 [[Blacksmith]]<br />Lv1 [[Research#Metal Alloys|Metal Alloys]]
|-
| colspan="12" valign="middle"|Swordsmen are well armored, and are the strongest melee troops. Their shields make them effective against Archers.
|-
▲<!-- Bloodthorn added 25 March 2013 by SFFrog -->
| rowspan="2" align="center" valign="middle"|[[File:Bloodthorn-icon.png|thumb|left|68px]]
|align="center" valign="middle"|[[Bloodthorn]]
|-
| colspan="13" valign="middle" |<br />
== Ranged ==
|-
|align="center" valign="middle"|2
|align="center" valign="middle"|4
|align="center" valign="middle"|
|align="center" valign="middle"|Lv4 [[Barracks]]<br />Lv1 [[Research#Fletching|Fletching]]
|-
|align="center" valign="middle"|5
|align="center" valign="middle"|9
|align="center" valign="middle"|
|align="center" valign="middle"|Lv8 [[Barracks]]<br />Lv2 [[Stable]]<br />Lv5 [[Workshop]]<br />Lv5 [[Research#Geometry|Geometry]]<br />Lv6 [[Research#Fletching|Fletching]]
|-
|-
| colspan="13" valign="middle" |<br />
== Horsed ==
|-
| align="center" valign="middle" |3
| align="center" valign="middle" |5
| align="center" valign="middle" |
| align="center" valign="middle" |Lv5 [[Barracks]]<br />Lv1 [[Stable]]<br />Lv1 [[Research#Alloy Horseshoes|Alloy Horseshoes]]
|-
| align="center" valign="middle" |6
| align="center" valign="middle" |7
| align="center" valign="middle" |
| align="center" valign="middle" |Lv7 [[Barracks]]<br />Lv5 [[Blacksmith]]<br />Lv5 [[Stable]]<br />Lv5 [[Research#Alloy Horseshoes|Alloy Horseshoes]]
|-
| rowspan="2" |
|Sidhe Corruptor
| style="text-align:center;"|10000
| style="text-align:center;"|2
|2▼
| style="text-align:center;"|800
| style="text-align:center;"|3500
| style="text-align:center;"|190
| style="text-align:center;"|1
|1▼
<p style="text-align:center;">1000</p>
<p style="text-align:center;">2250</p>
<p style="text-align:center;">0</p>
<p style="text-align:center;">1000</p>
| style="text-align:center;"|5
|5▼
| style="text-align:center;"|
|▼
| style="text-align:center;"|200
|
|-
| align="center" valign="middle" |4
| align="center" valign="middle" |6
| align="center" valign="middle" |
| align="center" valign="middle" |Lv6 [[Barracks]]<br />Lv1 [[Stable]]<br />Lv3 [[Workshop]]<br />Lv1 [[Research#Featherweight Powder|Featherweight Powder]]
|-
| align="center" valign="middle" |8
| align="center" valign="middle" |9
| align="center" valign="middle" |
| align="center" valign="middle" |Lv9 [[Barracks]]<br />Lv5 [[Blacksmith]]<br />Lv3 [[Stable]]<br />Lv7 [[Workshop]]<br />Lv8 [[Research#Metal Alloys|Metal Alloys]]<br />Lv7 [[Research#Geometry|Geometry]]
|-
| align="center" valign="middle" |10
| align="center" valign="middle" |10
| align="center" valign="middle" |
| align="center" valign="middle" |Lv10 [[Barracks]]<br />Lv2 [[Stable]]<br />Lv9 [[Workshop]]<br />Lv10 [[Research#Geometry|Geometry]]<br />Lv10 [[Research#Fletching|Fletching]]
|-
| align="center" valign="middle" |13
| align="center" valign="middle" |400
| align="center" valign="middle" |Lv1 [[Briton Barracks]]
|-
| colspan="12" valign="middle" |The Siege Wall guarantees advancement on the battlefield for its army.
| rowspan="2" |
|Shield Sorcerer
| style="text-align:center;"|400
| style="text-align:center;"|20
| style="text-align:center;"|300
| style="text-align:center;"|225
| style="text-align:center;"|15
| style="text-align:center;"|5
| style="text-align:center;"|260
<p style="text-align:center;">1500</p>
<p style="text-align:center;">1000</p>
<p style="text-align:center;">0</p>
<p style="text-align:center;">1500</p>
| style="text-align:center;"|15
| style="text-align:center;"|
| style="text-align:center;"|150
|
|-
| colspan="12" |Shield Sorcerers use their magic to protect your units from harm. While active, the shield will absorb damage and allow your army to advance on the enemy.
* Skills: Creates a shield based on the caster's own Defense to protect your army from damage
|
| rowspan="2" |
|Toxic Conjurer
| style="text-align:center;"|250
| style="text-align:center;"|20
| style="text-align:center;"|1000
| style="text-align:center;"|190
| style="text-align:center;"|1100
| style="text-align:center;"|10
| style="text-align:center;"|250
<p style="text-align:center;">1200</p>
<p style="text-align:center;">800</p>
<p style="text-align:center;">0</p>
<p style="text-align:center;">800</p>
| style="text-align:center;"|13
| style="text-align:center;"|
| style="text-align:center;"|100
|
|-
| colspan="12" |The Toxic Conjurer creates a caustic cloud that will damage all enemies that pass through it.
* Skills: The acidic cloud deals damage to enemy units based on the Toxic Conjurer's remaining Life
|
|
|Rot Familiar
| style="text-align:center;"|180
| style="text-align:center;"|30
| style="text-align:center;"|900
| style="text-align:center;"|400
| style="text-align:center;"|60
| style="text-align:center;"|5
| style="text-align:center;"|250
▲|
<p style="text-align:center;">1200</p>
<p style="text-align:center;">1000</p>
<p style="text-align:center;">0</p>
<p style="text-align:center;">1300</p>
| style="text-align:center;"|15
| style="text-align:center;"|
| style="text-align:center;"|120
|
|-
|