Each Throne Room Item has Effects that can be applied to a Player's Kingdom. Each Effect is either a Buff or a Debuff.
Buff Effects are bonuses that benefit the Player's kingdom by boosting the statistics of their Troops or Cities.
Debuff Effects are negative bonuses that weaken opponents in battle by decreasing the statistics of their Troops.
Below is a complete list of the Throne Room Item Effects.
Definitions and Suffixes[]
Troop Types[]
- Infantry: Supply Troops, Militiamen, Scouts, Pikemen, Swordsmen, Bloodthorn, Executioner
- Horsed: Cavalry, Heavy Cavalry
- Ranged: Archers
- Siege: Wagons, Ballista, Battering Rams, Catapults, Siege Wall
Effect | Definition | Suffix |
---|---|---|
Accuracy | Increases Accuracy of all Troops | Precision |
Aetherstone Cap | Increases Aetherstone Cap of all Cities | Arcana |
Attack | Increases Attack of all Troops | Rage |
Attack March Speed | Increases March Speed of Attacks | Persistence |
Bonus to PvP on Defense | Increases Attack and Defense when defending against another player | Deflection |
Bonus to PvP on Offense | Increases Attack and Defense when attacking another player | Assault |
Bonus to Spiked Barriers | Increases Life and Defense of Spiked Barriers | the Battlements |
Bonus to Traps | Increases Attack of Traps | Sneak Attacks |
Bonus to Wall | Increases Life and Defense of Walls | the Aegis |
Bonus to Wall Mounted Crossbows | Increases Attack, Defense, Life, Range and Accuracy of Wall Mounted Crossbows | the Embankments |
Bonus vs. Barbarian Camps | Increases Attack and Defense when attacking Barbarian Camps | Subjugation |
Bonus vs. Dark Forests | Increases Attack, Defense and Life when attacking Dark Forests | the Expedition |
Bonus vs. Wilds | Increases Attack and Defense when attacking Wildernesses | the Conqueror |
Chance to Find Items | Increases the chance of finding an item when you defeat Dark Forests, Wildernesses, or other players | Fortune |
Chance to Find Items in Dark Forests | Increases the chance of finding an item in defeat Dark Forests | the Treasure Hunter |
Chance to Find Items in PvP | Increases the chance of finding an item when attacking another player | the Scavenger |
Combat Speed | Increases Combat Speed of all Troops | Haste |
Construction Speed | Reduces Construction Time of all Buildings | the Architect |
Crafting Speed | Reduces Crafting Time of all Items | the Artificer |
Defense | Increases Defense of all Troops | Courage |
Food Production | Increases Food Production of all Farms | Farmer |
Horsed Accuracy Bonus | Increases Accuracy of Horsed Troops | the Joust |
Horsed Attack | Increases Attack of Horsed Toops | Exhaustion |
Horsed Combat Speed | Increases Combat Speed of Horsed Troops | the Charger |
Horsed Defense | Increases Defense of Horsed Toops | the Warhorse |
Horsed Life | Increases Life of Horsed Troops | Vitality |
Horsed Load | Increases Load of Horsed Toops | the Haul |
Infantry Accuracy Bonus | Increases Accuracy of Infantry Troops | the Duel |
Infantry Attack | Increases Attack of Infantry Toops | the Levy |
Infantry Combat Speed | Increases Combat Speed of Infantry Troops | the Charge |
Infantry Defense | Increases Defense of Infantry Toops | the Line |
Infantry Life | Increases Life of Infantry Troops | the Cause |
Life | Increases Life of all Troops | Fortitude |
Load | Increases Load of all Toops | Atlas |
March Size | Increases March Size | Leadership |
March Speed | Increases March Speed of all march types | Celerity |
Morale Boost | Increases Morale of Population | Joy |
Ore Production | Increases Ore Production of all Mines | Iron |
Range | Increases Range of all Troops | Magnitude |
Ranged Accuracy Bonus | Increases Accuracy of all Ranged Troops | the Torrent |
Ranged Attack | Increases Attack of Ranged Toops | the Volley |
Ranged Defense | Increases Defense of Ranged Toops | the Forest |
Ranged Life | Increases Life of Ranged Troops | the Formation |
Ranged Range | Increases Range of Ranged Troops | the Span |
Reassign March Speed | Increases March Speed of Reassignments | Delegation |
Reinforcement March Speed | Increases March Speed of Reinforcements | Relief |
Research Speed | Reduces all Research times | Learning |
Resource Production | Increases all Resource Production | Acumen |
Scout March Speed | Increases March Speed of Scout Troops | Infiltrator |
Siege Accuracy | Increases Accuracy of Siege Troops | the Storm |
Siege Attack | Increases Attack of Siege Toops | the Breach |
Siege Combat Speed | Increases Combat Speed of Siege Troops | Swiftness |
Siege Load | Increases Load of Siege Toops | the Spoils |
Siege Range | Increases Range of Siege Troops | the Swing |
Stone Production | Increases Stone Production of all Quarries | Masonry |
Storehouse Protection | Increases Protection Capacity of Store Houses | the Argosy |
Transport March Speed | Increases March Speed of Transports | Patronage |
Troop Training Speed | Reduces Troop Training Time | Discipline |
Upkeep Reduction | Reduces Troop Upkeep | Prosperity |
Wood Production | Increases Wood Production of Sawmills | Huntsman |
Effect | Definition | Suffix |
---|---|---|
Accuracy Debuff | Decreases Accuracy of all Troops | Haze |
Attack Debuff | Decreases Attack of all Troops | Calm |
Combat Speed Debuff | Decreases Combat Speed of all Troops | Lethargy |
Defense Debuff | Decreases Defense of all Troops | Cowardice |
Horsed Accuracy Bonus Debuff | Decreases Accuracy of Horsed Troops | the Slip |
Horsed Attack Debuff | Decreases Attack of Horsed Toops | Confusion |
Horsed Combat Speed Debuff | Decreases Combat Speed of Horsed Troops | the Bog |
Horsed Defense Debuff | Decreases Defense of Horsed Toops | Piercing |
Horsed Life Debuff | Decreases Life of Horsed Troops | the Scourge |
Horsed Load Debuff | Decreases Load of Horsed Toops | the Onus |
Infantry Accuracy Bonus Debuff | Decreases Accuracy of Infantry Troops | the Mishap |
Infantry Attack Debuff | Decreases Attack of Infantry Toops | the Turn |
Infantry Combat Speed Debuff | Decreases Combat Speed of Infantry Troops | the Mountain |
Infantry Defense Debuff | Decreases Defense of Infantry Toops | the Fall |
Infantry Life Debuff | Decreases Life of Infantry Troops | the Pestilence |
Life Debuff | Decreases Life of all Troops | Weakness |
Load Debuff | Decreases Load of all Toops | Burden |
Range Debuff | Decreases Range of all Troops | Resistance |
Ranged Accuracy Bonus Debuff | Decreases Accuracy of all Ranged Troops | the Blunder |
Ranged Attack Debuff | Decreases Attack of Ranged Toops | the Pacifist |
Ranged Defense Debuff | Decreases Defense of Ranged Toops | Sharpened Steel |
Ranged Life Debuff | Decreases Life of Ranged Troops | the Affliction |
Ranged Range Debuff | Decreases Range of Ranged Troops | Fog |
Siege Accuracy Debuff | Decreases Accuracy of Siege Troops | the Fault |
Siege Attack Debuff | Decreases Attack of Siege Toops | the Fortress |
Siege Combat Speed Debuff | Decreases Combat Speed of Siege Troops | Chains |
Siege Load Debuff | Decreases Load of Siege Toops | the Millstone |
Siege Range Debuff | Decreases Range of Siege Troops | Darkness |
Notes[]
Effects Stacking
The effects of the items stack, so two items with +5% Attack will give a total bonus of +10%.
Ranged VS Range (See Troop Types.)
Ranged effects only affect Ranged Troops.
Siege Range only affects Siege Troops.
Range buffs/debuffs affect all troops.
Time Bonus
A time reduction of 100% does not reduce time to zero, it cuts it in half. A strength boost of 100% will multiply the effect by 2 (doubling it), whereas reduction of 100% will divide the effect by 2 (halving it).
Accuracy
Source: techfumaster.com(edited)
Accuracy is a hidden statistic that all troops have. Accuracy values range between slightly above 0 to nearly 2.
They exist because one of the coded rules of the game is that 1 troop can only fire on 1 other troop per round of a battle.
Example:
Against Heavy Calvary (HC), Catapults (Cats) have an Accuracy Value of 0.8. This means 1 Cat can attack 0.8 HC in each round of battle. In other words, 100k Cats can attack 80k HC in each round of battle.
A 1% increase in Accuracy in this instance would roughly kill an additional 800 HC.
Maximum Values[]
-Note: some attributes are smaller:-) (***Once done these lists will be tabled and cleaned***)
Basic or General Attributes[]
Attack......[25],[15],[10],[5],[2].....Max:57........Up-Max(___%) Up-Min(__%), Found in: Chair, Table, Trophy
Defense..[100],[75],[40],[20],[5]..Max:240...................Up-Max(___%) Up-Min(__%), Found in: Chair, Table, Trophy
Life..........[15],[10],[5],[2],[1]........Max:33.....................Up-Max(___%) Up-Min(__%), Found in: Chair, Trophy
C.Speed..[40],[20],[20],[5],[2]......Max:87.....................Up-Max(___%) Up-Min(__%), Found in: Chair, Trophy
Range.....[5],[2],[2],[1],[0]...Max:10.5 (9-Most)...Up-Max(___%) Up-Min(__%), Found in: Chair, Table, Trophy
Load........[50],[35],[25],[15],[5]....Max:130...................Up-Max(___%) Up-Min(__%), Found in: Chair, Trophy
Accuracy.[.1],[.05],[.01],[0],[0].....Max: 0.16.................Up-Max(___%) Up-Min(__%), Found in: Chair, Trophy
Attack Debuff...[25],[15],[10],[5],[2]...Max:57.....Up-Max(___%) Up-Min(__%), Found in: Window, Table, Trophy
Defense Debuff..[100],[75],[40],[20],[5]..Max:240...Up-Max(___%) Up-Min(__%), Found in: Window, Table, Trophy
Life Debuff..[15],[10],[5],[2],[1]........Max:33.........Up-Max(___%) Up-Min(__%), Found in: Window, Table, Trophy
C.Speed Debuff..[40],[20],[20],[5],[2]......Max:87...Up-Max(___%) Up-Min(__%), Found in: Window, Table, Trophy
Range Debuff..[5],[2],[2],[1],[0]..Max:10.5 (9-Most)..Up-Max(___%) Up-Min(__%), Found in: Window, Table, Trophy
Load Debuff...[50],[35],[25],[15],[5]....Max:130...Up-Max(___%) Up-Min(__%), Found in: Window, Table, Trophy
Accuracy Debuff.[.1],[.05],[.01],[0],[0]...Max: 0.16..Up-Max(___%) Up-Min(__%), Found in: Window, Table, Trophy
INFANTRY (also keeping there General attributes)[]
I.Attack [_],[_],[10],[_],[_]....................Max:__.................Up-Max(___%) Up-Min(__%), Found in: Banner
I.Defense [25],[_],[_],[5],[_].................Max:__.................Up-Max(___%) Up-Min(__%), Found in Banner
I.Life [_],[10],[_],[_],[_].........................Max:__.................Up-Max(___%) Up-Min(__%)
I.Combat Speed [25],[15],[10],[_],[_].......Max:__.................Up-Max(___%) Up-Min(__%), Found in: Banner
I.Accuracy Bonus [_],[0.1],[_],[_],[_].....Max:__.................Up-Max(___%) Up-Min(__%), Found in: Banner
I.Attack Debuff [_],[_],[10],[5],[2]....................Max:__.................Up-Max(___%) Up-Min(__%), Found in: Banner
I.Defense Debuff [_],[_],[_],[5],[2].................Max:__.................Up-Max(___%) Up-Min(__%), Found in: Banner
I.Life Debuff [_],[_],[_],[_],[_].........................Max:__.................Up-Max(___%) Up-Min(__%), Found in:
I.Combat Speed Debuff [_],[_],[_],[_],[_].......Max:__.................Up-Max(___%) Up-Min(__%), Found in:
I.Accuracy Bonus Debuff [_],[_],[_],[_],[_].....Max:__.................Up-Max(___%) Up-Min(__%)
RANGED (also keeping there General attributes)[]
R.Attack [40],[_],[_],[10],[5] Max: Banner {Debuff} [_],[_],[_],[5],[_] Min:, Found in: Banner
R.Defense [_],[_],[_],[_],[1] Max: {Debuff} [_],[_],[_],[_],[_] Min:, Found in: Banner
R.Life [25],[15],[_],[5],[_] Max:, Banner, Trophy {Debuff} [_],[_],[_],[5],[_] Min:
R.Range [_],[_],[_],[_],[_] Max: {Debuff} [-5],[-2],[-1],[_],[_] Min:, Found in: Banner
R.Accuracy Bonus [_],[0.1],[_],[_],[_] Max:, Banner {Debuff} [_],[_],[_],[_],[_] Min:
HORSED (also keeping there General attributes)[]
H.Attack [15],[_],[_],[_],[_] Max:, Banner {Debuff} [15],[_],[_],[5],[_] Min:, Banner, Trophy
H.Defense [_],[_],[_],[_],[_] Max: {Debuff} [_],[_],[10],[5],[_] Min:, Banner
H.Life [_],[10],[_],[_],[_] Max:, Banner {Debuff} [_],[10],[_],[_],[_] Min:, Found in: Banner, Trophy
H.Combat Speed [_],[10],[_],[_],[_] Max: {Debuff} [_],[10],[_],[2],[_] Min:, Banner, Trophy
H.Load [_],[_],[_],[_],[_] Max: {Debuff} [_],[_],[_],[5],[_] Min:, Banner
H.Accuracy Bonus [0.1],[_],[_],[_],[_] Max: {Debuff} [_],[_],[_],[_],[_] Min:
SIEGE (also keeping there General attributes)[]
S.Attack [_],[_],[_],[_],[_] Max: {Debuff} [_],[_],[-5],[_],[_] Min:, Found in: Banner
S.C.Speed [_],[_],[_],[_],[_] Max: {Debuff} [_],[_],[_],[_],[_] Min:
S.Range [2],[1],[_],[_],[_] Max: {Debuff} [-2],[-1],[_],[_],[_] Min:, Found in: Banner
S.Load [_],[_],[_],[_],[_] Max: {Debuff} [_],[_],[_],[_],[_] Min:
S.Accuracy [_],[_],[_],[_],[_] Max: {Debuff} [_],[_],[_],[_],[_] Min:
"BONUS TO…" Or "Mixed Basket" Or "Multiple attributes, limited Target"[]
Offence[]
"Bonus to PvP on Offense" [_],[20],[5],[2],[1] Max:, Found in: Trophy
"Bonus vs. Wilds" [50],[20],[10],[_],[_] Max:
"Bonus vs. Barbarian Camps" [_],[20],[_],[_],[_] Max:
"Bonus vs. Dark Forests" [_],[_],[_],[_],[_] Max:, Found in: Trophy?, Banner
Defence[]
"Bonus to PvP on Defense" [_],[_],[5],[2],[1] Max:
"Bonus to Traps" [_],[_],[_],[_],[_] Max:
"Bonus to Spiked Barriers" [_],[_],[_],[_],[_] Max:
"Bonus to Wall Mount C.bows" [_],[_],[_],[_],[_] Max:
"Bonus to Wall" [400],[200],[100],[50],[25] Max:, Found in: Window
SPEED, UPKEEP, MORAL & FIND -***NEW***[]
- New Update Late May Changed many***
Note: Ø = Shift=alt(opt)-"O" = None Seen...
Troop Training Speed.............[40],[24],[12],[8],[Ø]...Max:, Found in: Advisor, Chair, Trophy
Construction Speed................[24],[_],[_],[_],[_]..........Max:, Found in: Advisor, Chair, Trophy
Upkeep Reduction..................[5],[2],[1],[.5],[.25]......Max 8.75, Found in: Table
Research Speed.....................[24],[_],[5],[_],[_]..........Max: ?, Found in: Advisor
Crafting Speed........................[15],[_],[_],[_],[_]........Max: ?, Found in: Table, Trophy
Morale Boost...........................[_],[_],[_],[_],[_]..........Max:
Chance to Find Items..............[2],[0.5],[Ø],[Ø],[Ø].....Max:2.5, Found in: Table, Trophy
Chance to Find Items in DF.....[2],[0.5],[Ø],[Ø],[Ø]....Max:2.5
Chance to Find Items in PvP...[10],[2],[.5],[Ø],[Ø].....Max:12.6, Found in: Advisor
MARCH[]
March Size [15],[5],[1],[_],[_], Found in: Chair, Trophy
March Speed [15],[_],[_],[_],[_], Found in Chair
Attack March Speed [_],[_],[_],[_],[_]
Rein. March Speed [20],[5],[5],[10],[_], Found in: Advisor
Transport March Speed [40],[10],[10],[5],[_], Found in: Advisor
Reassign March Speed [60],[20],[20],[_],[_], Found in: Advisor
Scout March Speed [_],[_],[_],[_],[_]
RESOURCEFULNESS[]
Resource Production [60],[40],[20],[10],[5] Max: 135, Found in: Window
Food Production [90],[70],[50],[30],[30] Max: 270, Found in: Window
Wood Production [90],[70],[50],[30],[30] Max: 270, Found in: Chair, Table, Window
Stone Production [90],[70],[50],[30],[30] Max: 270
Ore Production [90],[70],[50],[30],[30] Max: 270, Found in: Advisor, Window, Table, and Trophy
Broad Resource Cap [10],[5],[2],[1],[.5] Max: 18.5
Aetherstone Cap [10],[5],[2],[1],[.5] Max: 18.5
Storehouse Protection [20],[5],[5],[2],[_] Max:, Found in: Advisor, Window
GENERAL[]
Combat
Intelligence
Politics
Resourcefulness