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Section heading[]

LEVEL WAVE 1 WAVE 2 COMMENT
TROOPS KNIGHTLEVEL 1ST LOSSES TROOPS KNIGHT FLETCHING METAL ALLOYS POISONED EDGE HEALING POTIONS 2ND LOSSES

1

0 0 0 50 archers 55 1 1 1 1 0
1 0 0 0 14 archers 60 9 8 7 7 0 OK

2

5 Milita 55 5 1militia & 150archers 55 2 2 2 2 0/1mm

3

10 Milita 55 10 1militia & 300archers 55 3 3 3 3 0/1mm

4

20 Milita 55 20 1militia & 606archers 55 7 9 9 8 0

5

50 Milita 55 50 1militia & 1500archers 55 5 5 5 5 0/1mm timing is essential

6

100 Milita 63 100 1militia & 3500archers 63 6 6 6 6 66arch archer losses

7

150 Milita

lvl 55

150

7.3k Archers

84

8

6

7

6

0

OK
7 150 Militia 61 150 1 Miltia &
5500 Archer
61 9 6 8 6 0 Desero 14:23, May 24, 2010 (UTC)

8

300 Supply Troops 55 300 Supply Troops 43953 Archers & 1994 Ballista 84 9 8 7 5 0
8 300 Supply Troops 55 300 Supply Troops 43803 Archers 84 9 8 7 5 475 Archers * next test with 50k arc
8 300mm 60 300mm 68k arc + 1mm 60 10 10 10 9 475 arc Adrom

9

600 Milita
1Ballista
55 600 Milita
1Ballista
9190Swords 49375Archers 3223Ballista 55 9 9 9 9 0 but with random 100 Ballista loss

10

1200 Milita 55 1200 Milita

30000 Archers


4500 Ballista


5000 Catapult

90 10 10 10 10

50 Cats

Catapults mandatory loss due to same level fletching
10

1200
Militia

55

1200
Militia +


1 cat

20k Ballistas


7k Cats

115 1 1 1 1 0-400 cats

• Updated Militia counts in wave 1, they changed in last patch. Have to send out the exact nr. of Traps. <-> Desero 14:28, May 24, 2010 (UTC)

•Edited by Lord Theo Lvl 1, 2, 3, 4, 5, 6, & 9

•Lvl 10 added and tested by Lord Altiar

•Added another Lvl 10 but not tested, please try it (trying to try it soon)

  • Edited by Pian32 Lv 4 (will try to get closer to exact but 500 is too few)

- Can back with reports

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