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Revision as of 13:30, 27 April 2010

Might

Might is a combined number of points for troops and buildings. All Buildings and Troops give a certain amount of might. Increasing your mights allows you to gain levels and improve your Title.

Troops

Troop Might Food/Hour Food/Might
Supply Troops 1 2 2
Militia 1 3 3
Scout 2 5 2.5
Pikeman 2 6 3
Swordsman 3 7 2.33
Archer 4 9 2.25
Cavalry 5 18 3.6
Supply Wagon 6 10 1.66
Heavy Cavalry 7 35 5
Ballista 9 50 5.55
Battering Ram 9 100 11.11
Catapult 10 250 25



If you want to get the most Might for your ongoing Food cost, build Supply Wagons.

Buildings

Building lvl 1 lvl 2 lvl 3 lvl 4 lvl 5 lvl 6 lvl 7 lvl 8 lvl 9 lvl 10
Alchemy Lab 30 60 120 240 480 960 1920 3840 7680 15360
Barracks 10 20 40 80 160 320 640 1280 2560 5120
Blacksmith 20 40 80 160 320 640 1280 2560 5120 10240
Castle 50 100 200 400 800 1600 3200 6400 12800 25600
Cottage 10 20 40 80 160 320 640 1280 2560 5120
Embassy 20 40 80 160 320 640 1280 2560 5120 10240
Fields 5 10 20 40 80 160 320 640 1280 2560
Knights' Hall 30 60 120 240 480 960 1920 3840 7680 15360
Market 20 40 80 160 320 640 1280 2560 5120 10240
Rally Point 30 60 120 240 480 960 1920 3840 7680 15360
Relief Station 20 40 80 160 320 640 1280 2560 5120 10240
Storehouse 20 40 80 160 320 640 1280 2560 5120 10240
Stable 20 40 80 160 320 640 1280 2560 5120 10240
Tavern 30 60 120 240 480 960 1920 3840 7680 15360
Wall 50 100 200 400 800 1600 3200 6400 12800 25600
Watch Tower 20 40 80 160 320 640 1280 2560 5120 10240
Workshop 20 40 80 160 320 640 1280 2560 5120 10240


These numbers are cumulative. Which means a level 9 Alchemy Lab gives you 30+60+120+240+480+960+1920+3840+7680= 15330 might!


A full city having all buildings and all fields, all to level 9, will thus give you 385805 might.

Formulae

To calculate total might for one building use the following formula:

((2^Building Level)xBase Might)-Base Might

So if you have a level 9 Alchemy Lab with a base might of 30:

((2^9)x30)-30 = 15330