mNo edit summary |
(updated to include might from cards and added the newer troops to the list .. i do not have the numbers yet .. i will do them another time) |
||
(43 intermediate revisions by 28 users not shown) | |||
Line 1: | Line 1: | ||
− | + | Might is a combined number of points for troops, buildings, [[Throne Room Items|Throne Room Cards]], and [[Champion Items|Champion Cards]], each of which give a certain amount of Might. In the case of the Cards you get more might with each Enhancement and Upgrade on a Card. Increasing your Might allows you to gain levels and improve your [[Title]].[[File:Titletab.jpg|thumb|2px]] |
|
+ | Your Might is reduced when you lose battles as an attacker due to troop or wall losses. You can replace your lost Might by replacing the units and buildings lost in battle. |
||
+ | To calculate total Might for one building use the following formula: |
||
+ | |||
+ | <code>(2^(Building Level-1)) x Base Might |
||
+ | </code> |
||
+ | |||
+ | |||
+ | So if you have a level 9 Alchemy Lab with a base might of 30: |
||
+ | <code>(2^8)x30= 7680</code> |
||
− | Your might is reduced when you lose battles as an attacker. It is not increased when you win battles. |
||
==Troops== |
==Troops== |
||
− | {| border="1" cellpadding="1" cellspacing="1" |
+ | {| class="wikitable sortable" border="1" cellpadding="1" cellspacing="1" width="25%" |
! scope="col"| |
! scope="col"| |
||
Troop |
Troop |
||
Line 15: | Line 23: | ||
! scope="col"| |
! scope="col"| |
||
Food/Might |
Food/Might |
||
+ | ! scope="col"| |
||
+ | Might/Hour (base building speed) |
||
+ | ! scope="col"|Population Used |
||
+ | ! scope="col"| |
||
+ | |||
+ | Population *Might *Hour |
||
|- |
|- |
||
| |
| |
||
[http://koc.wikia.com/wiki/Troops#Supply_Troop Supply Troops] |
[http://koc.wikia.com/wiki/Troops#Supply_Troop Supply Troops] |
||
| |
| |
||
+ | <p style="text-align:center">1</p> |
||
− | 1 |
||
| |
| |
||
+ | <p style="text-align:center">2</p> |
||
− | 2 |
||
| |
| |
||
+ | <p style="text-align:center">2</p> |
||
− | 2 |
||
+ | | |
||
+ | <p style="text-align:center">72</p> |
||
+ | |1 |
||
+ | |72 |
||
|- |
|- |
||
| |
| |
||
[http://koc.wikia.com/wiki/Troops#Militiaman Militiaman] |
[http://koc.wikia.com/wiki/Troops#Militiaman Militiaman] |
||
| |
| |
||
+ | <p style="text-align:center">1</p> |
||
− | 1 |
||
| |
| |
||
+ | <p style="text-align:center">3</p> |
||
− | 3 |
||
| |
| |
||
+ | <p style="text-align:center">3</p> |
||
− | 3 |
||
+ | | |
||
+ | <p style="text-align:center">144</p> |
||
+ | |1 |
||
+ | |144 |
||
|- |
|- |
||
| |
| |
||
[http://koc.wikia.com/wiki/Troops#Scout Scout] |
[http://koc.wikia.com/wiki/Troops#Scout Scout] |
||
| |
| |
||
+ | <p style="text-align:center">2</p> |
||
− | 2 |
||
| |
| |
||
+ | <p style="text-align:center">5</p> |
||
− | 5 |
||
| |
| |
||
+ | <p style="text-align:center">2.5</p> |
||
− | 2.5 |
||
+ | | |
||
+ | <p style="text-align:center">72</p> |
||
+ | |1 |
||
+ | |72 |
||
|- |
|- |
||
| |
| |
||
[http://koc.wikia.com/wiki/Troops#Pikeman Pikeman] |
[http://koc.wikia.com/wiki/Troops#Pikeman Pikeman] |
||
| |
| |
||
+ | <p style="text-align:center">2</p> |
||
− | 2 |
||
| |
| |
||
+ | <p style="text-align:center">6</p> |
||
− | 6 |
||
| |
| |
||
+ | <p style="text-align:center">3</p> |
||
− | 3 |
||
+ | | |
||
+ | <p style="text-align:center">48</p> |
||
+ | |1 |
||
+ | |48 |
||
|- |
|- |
||
| |
| |
||
[http://koc.wikia.com/wiki/Troops#Swordsman Swordsman] |
[http://koc.wikia.com/wiki/Troops#Swordsman Swordsman] |
||
| |
| |
||
+ | <p style="text-align:center">3</p> |
||
− | 3 |
||
| |
| |
||
+ | <p style="text-align:center">7</p> |
||
− | 7 |
||
| |
| |
||
+ | <p style="text-align:center">2.33</p> |
||
− | 2.33 |
||
+ | | |
||
+ | <p style="text-align:center">48</p> |
||
+ | |1 |
||
+ | |48 |
||
|- |
|- |
||
| |
| |
||
[http://koc.wikia.com/wiki/Troops#Archer Archer] |
[http://koc.wikia.com/wiki/Troops#Archer Archer] |
||
| |
| |
||
+ | <p style="text-align:center">4</p> |
||
− | 4 |
||
| |
| |
||
+ | <p style="text-align:center">9</p> |
||
− | 9 |
||
| |
| |
||
+ | <p style="text-align:center">2.25</p> |
||
− | 2.25 |
||
+ | | |
||
+ | <p style="text-align:center">41</p> |
||
+ | |2 |
||
+ | |82 |
||
|- |
|- |
||
| |
| |
||
[http://koc.wikia.com/wiki/Troops#Cavalry Cavalry] |
[http://koc.wikia.com/wiki/Troops#Cavalry Cavalry] |
||
| |
| |
||
+ | <p style="text-align:center">5</p> |
||
− | 5 |
||
+ | | |
||
+ | <p style="text-align:center">18</p> |
||
| |
| |
||
+ | <p style="text-align:center">3.6</p> |
||
− | 18 |
||
| |
| |
||
+ | <p style="text-align:center">36</p> |
||
− | 3.6 |
||
+ | |3 |
||
+ | |108 |
||
|- |
|- |
||
| |
| |
||
[http://koc.wikia.com/wiki/Troops#Supply_Wagon Supply Wagon] |
[http://koc.wikia.com/wiki/Troops#Supply_Wagon Supply Wagon] |
||
| |
| |
||
+ | <p style="text-align:center">6</p> |
||
− | 6 |
||
| |
| |
||
+ | <p style="text-align:center">10</p> |
||
− | 10 |
||
| |
| |
||
− | '''1.66''' |
+ | <p style="text-align:center">'''1.66'''</p> |
+ | | |
||
+ | <p style="text-align:center">14</p> |
||
+ | |6 |
||
+ | |72 |
||
|- |
|- |
||
| |
| |
||
[http://koc.wikia.com/wiki/Troops#Heavy_Cavalry Heavy Cavalry] |
[http://koc.wikia.com/wiki/Troops#Heavy_Cavalry Heavy Cavalry] |
||
| |
| |
||
+ | <p style="text-align:center">7</p> |
||
− | 7 |
||
| |
| |
||
+ | <p style="text-align:center">35</p> |
||
− | 35 |
||
| |
| |
||
+ | <p style="text-align:center">5</p> |
||
− | 5 |
||
+ | | |
||
+ | <p style="text-align:center">25</p> |
||
+ | |4 |
||
+ | |100 |
||
|- |
|- |
||
| |
| |
||
[http://koc.wikia.com/wiki/Troops#Ballista Ballista] |
[http://koc.wikia.com/wiki/Troops#Ballista Ballista] |
||
| |
| |
||
+ | <p style="text-align:center">9</p> |
||
− | 9 |
||
| |
| |
||
+ | <p style="text-align:center">50</p> |
||
− | 50 |
||
| |
| |
||
+ | <p style="text-align:center">5.55</p> |
||
− | 5.55 |
||
+ | | |
||
+ | <p style="text-align:center">11</p> |
||
+ | |5 |
||
+ | |55 |
||
|- |
|- |
||
| |
| |
||
[http://koc.wikia.com/wiki/Troops#Battering_Ram Battering Ram] |
[http://koc.wikia.com/wiki/Troops#Battering_Ram Battering Ram] |
||
| |
| |
||
+ | <p style="text-align:center">9</p> |
||
− | 9 |
||
| |
| |
||
+ | <p style="text-align:center">100</p> |
||
− | 100 |
||
| |
| |
||
+ | <p style="text-align:center">11.11</p> |
||
− | 11.11 |
||
+ | | |
||
+ | <p style="text-align:center">7</p> |
||
+ | |8 |
||
+ | |56 |
||
|- |
|- |
||
| |
| |
||
[http://koc.wikia.com/wiki/Troops#Catapult Catapult] |
[http://koc.wikia.com/wiki/Troops#Catapult Catapult] |
||
| |
| |
||
+ | <p style="text-align:center">10</p> |
||
− | 10 |
||
+ | | |
||
+ | <p style="text-align:center">250</p> |
||
+ | | |
||
+ | <p style="text-align:center">25</p> |
||
+ | | |
||
+ | <p style="text-align:center">6</p> |
||
+ | |10 |
||
+ | |60 |
||
+ | |- |
||
+ | | |
||
+ | Flame Archer |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | |Hussar |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | |Seige Wall |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | |Halberdier |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | |Heavy Onager |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | |Bloodthorn |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | |Executioner |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
| |
| |
||
− | 250 |
||
| |
| |
||
− | 25 |
||
|} |
|} |
||
+ | |||
+ | If you want to get the most Might for your ongoing [[Food]] cost, build Supply Wagons. |
||
+ | |||
+ | As of August, 2012 the building times and might for buildings was revised by Kabam. The might table below is outdated. |
||
+ | |||
− | If you want to get the most Might for your ongoing [[Food]] cost, build Supply Wagons. |
||
− | ==Buildings== |
||
− | Sorted Alphabetically: |
||
+ | Buildings |
||
− | {| border="1" cellpadding="1" cellspacing="1" style="width: 500px; " |
||
+ | A full |
||
+ | [[city]] having all buildings and all fields, all to level 9, will thus give you 385805 might. Level 11 added by Bob B 01 |
||
+ | ''05 GMT 17 Feb 11'' |
||
+ | {| class="wikitable sortable" border="1" cellpadding="1" cellspacing="1" width="100%" |
||
! scope="row"|Building |
! scope="row"|Building |
||
! scope="col"|lvl 1 |
! scope="col"|lvl 1 |
||
Line 144: | Line 269: | ||
! scope="col"|lvl 9 |
! scope="col"|lvl 9 |
||
! scope="col"|lvl 10 |
! scope="col"|lvl 10 |
||
+ | ! scope="col"|lvl 11 |
||
+ | ! scope="col"|lvl 12 |
||
|- |
|- |
||
! scope="row"|[[Alchemy Lab]] |
! scope="row"|[[Alchemy Lab]] |
||
Line 156: | Line 283: | ||
|7680 |
|7680 |
||
|15360 |
|15360 |
||
+ | |30720 |
||
+ | |N/A |
||
|- |
|- |
||
! scope="row"|[[Barracks]] |
! scope="row"|[[Barracks]] |
||
Line 168: | Line 297: | ||
|2560 |
|2560 |
||
|5120 |
|5120 |
||
+ | |N/A |
||
+ | |N/A |
||
|- |
|- |
||
! scope="row"|[[Blacksmith]] |
! scope="row"|[[Blacksmith]] |
||
Line 180: | Line 311: | ||
|5120 |
|5120 |
||
|10240 |
|10240 |
||
+ | |N/A |
||
+ | |N/A |
||
|- |
|- |
||
! scope="row"|[[Castle]] |
! scope="row"|[[Castle]] |
||
Line 192: | Line 325: | ||
|12800 |
|12800 |
||
|25600 |
|25600 |
||
+ | |51200 |
||
+ | |102400 |
||
|- |
|- |
||
! scope="row"|[[Cottage]] |
! scope="row"|[[Cottage]] |
||
Line 204: | Line 339: | ||
|2560 |
|2560 |
||
|5120 |
|5120 |
||
+ | |N/A |
||
+ | |N/A |
||
|- |
|- |
||
! scope="row"|[[Embassy]] |
! scope="row"|[[Embassy]] |
||
Line 216: | Line 353: | ||
|5120 |
|5120 |
||
|10240 |
|10240 |
||
+ | |20480 |
||
+ | |N/A |
||
|- |
|- |
||
! scope="row"|[[Field]]s |
! scope="row"|[[Field]]s |
||
Line 228: | Line 367: | ||
|1280 |
|1280 |
||
|2560 |
|2560 |
||
+ | |5120 |
||
+ | |10240 |
||
|- |
|- |
||
! scope="row"|[[Knights' Hall]] |
! scope="row"|[[Knights' Hall]] |
||
Line 240: | Line 381: | ||
|7680 |
|7680 |
||
|15360 |
|15360 |
||
+ | |N/A |
||
+ | |N/A |
||
|- |
|- |
||
! scope="row"|[[Market]] |
! scope="row"|[[Market]] |
||
Line 252: | Line 395: | ||
|5120 |
|5120 |
||
|10240 |
|10240 |
||
+ | |N/A |
||
+ | |N/A |
||
|- |
|- |
||
! scope="row"|[[Rally Point]] |
! scope="row"|[[Rally Point]] |
||
Line 264: | Line 409: | ||
|7680 |
|7680 |
||
|15360 |
|15360 |
||
+ | |30720 |
||
+ | |61420 |
||
|- |
|- |
||
! scope="row"|[[Relief Station]] |
! scope="row"|[[Relief Station]] |
||
Line 276: | Line 423: | ||
|5120 |
|5120 |
||
|10240 |
|10240 |
||
+ | |20480 |
||
+ | |N/A |
||
|- |
|- |
||
! scope="row"|[[Storehouse]] |
! scope="row"|[[Storehouse]] |
||
Line 288: | Line 437: | ||
|5120 |
|5120 |
||
|10240 |
|10240 |
||
+ | |20480 |
||
+ | |N/A |
||
|- |
|- |
||
! scope="row"|[[Stable]] |
! scope="row"|[[Stable]] |
||
Line 300: | Line 451: | ||
|5120 |
|5120 |
||
|10240 |
|10240 |
||
+ | |N/A |
||
+ | |N/A |
||
|- |
|- |
||
! scope="row"|[[Tavern]] |
! scope="row"|[[Tavern]] |
||
Line 312: | Line 465: | ||
|7680 |
|7680 |
||
|15360 |
|15360 |
||
+ | |N/A |
||
+ | |N/A |
||
|- |
|- |
||
! scope="row"|[[Wall]] |
! scope="row"|[[Wall]] |
||
Line 324: | Line 479: | ||
|12800 |
|12800 |
||
|25600 |
|25600 |
||
+ | |51200 |
||
+ | |102400 |
||
|- |
|- |
||
! scope="row"|[[Watch Tower]] |
! scope="row"|[[Watch Tower]] |
||
Line 336: | Line 493: | ||
|5120 |
|5120 |
||
|10240 |
|10240 |
||
+ | |N/A |
||
+ | |N/A |
||
|- |
|- |
||
! scope="row"|[[Workshop]] |
! scope="row"|[[Workshop]] |
||
Line 347: | Line 506: | ||
|2560 |
|2560 |
||
|5120 |
|5120 |
||
+ | |10240 |
||
− | | |
||
+ | |N/A |
||
− | 10240 |
||
− | | |
+ | |N/A |
− | |||
− | |||
− | |||
− | |||
− | Sorted by Might, highest at top: |
||
− | |||
− | {| border="1" cellpadding="1" cellspacing="1" style="width: 500px; " |
||
− | ! scope="row"|Building |
||
− | ! scope="col"|lvl 1 |
||
− | ! scope="col"|lvl 2 |
||
− | ! scope="col"|lvl 3 |
||
− | ! scope="col"|lvl 4 |
||
− | ! scope="col"|lvl 5 |
||
− | ! scope="col"|lvl 6 |
||
− | ! scope="col"|lvl 7 |
||
− | ! scope="col"|lvl 8 |
||
− | ! scope="col"|lvl 9 |
||
− | ! scope="col"|lvl 10 |
||
|- |
|- |
||
+ | ! scope="row"|[[Guardian]] |
||
− | | style="text-align: center;"| |
||
− | '''[[Castle]]''' |
||
− | |||
− | '''[[Wall]]''' |
||
|50 |
|50 |
||
|100 |
|100 |
||
Line 383: | Line 521: | ||
|12800 |
|12800 |
||
|25600 |
|25600 |
||
− | | |
+ | |N/A |
+ | |N/A |
||
− | | style="text-align: center;"| |
||
+ | |} |
||
− | '''[[Alchemy Lab]]''' |
||
+ | {| class="wikitable sortable" border="1" cellpadding="1" cellspacing="1" width="100%" |
||
− | |||
+ | ! scope="row"| |
||
− | '''[[Knights' Hall]]''' |
||
+ | {| class="wikitable sortable" border="1" cellpadding="1" cellspacing="1" width="100%" |
||
− | |||
+ | ! scope="row"|[[Blacksmith|Fey Spire]] |
||
− | '''[[Rally Point]]''' |
||
− | |||
− | '''[[Tavern]]''' |
||
− | |30 |
||
− | |60 |
||
− | |120 |
||
− | |240 |
||
− | |480 |
||
− | |960 |
||
− | |1920 |
||
− | |3840 |
||
− | |7680 |
||
− | |15360 |
||
− | |- |
||
− | | style="text-align: center;"| |
||
− | '''[[Blacksmith]]''' |
||
− | |||
− | '''[[Embassy]]''' |
||
− | |||
− | '''[[Market]]''' |
||
− | |||
− | '''[[Relief Station]]''' |
||
− | |||
− | '''[[Storehouse]]''' |
||
− | |||
− | '''[[Stable]]''' |
||
− | |||
− | '''[[Watch Tower]]''' |
||
− | |||
− | '''[[Workshop]]''' |
||
|20 |
|20 |
||
|40 |
|40 |
||
Line 429: | Line 538: | ||
|5120 |
|5120 |
||
|10240 |
|10240 |
||
− | | |
+ | |N/A |
+ | |N/A |
||
− | | style="text-align: center;"| |
||
+ | |} |
||
− | '''[[Barracks]]''' |
||
+ | ! scope="row"| |
||
− | |||
− | |||
− | '''[[Cottage]]''' |
||
− | |10 |
||
− | |20 |
||
− | |40 |
||
− | |80 |
||
− | |160 |
||
− | |320 |
||
− | |640 |
||
− | |1280 |
||
− | |2560 |
||
− | |5120 |
||
− | |- |
||
− | | style="text-align: center;"|'''[[Field]]s''' |
||
− | |5 |
||
− | |10 |
||
− | |20 |
||
− | |40 |
||
− | |80 |
||
− | |160 |
||
− | |320 |
||
− | |640 |
||
− | |1280 |
||
− | |2560 |
||
|} |
|} |
||
− | |||
− | |||
− | |||
− | These numbers are cumulative. Which means a level 9 Alchemy Lab gives you: |
||
− | |||
− | 30+60+120+240+480+960+1920+3840+7680 = 15330 might! |
||
− | |||
− | |||
− | |||
− | A full [[city]] having all buildings and all fields, all to level 9, will thus give you 385805 might. |
||
==Defensive Units== |
==Defensive Units== |
||
+ | {| border="1" cellpadding="1" cellspacing="1" style="width: 300px; height: 175px;" |
||
− | |||
− | |||
− | {| border="1" cellpadding="1" cellspacing="1" style="height: 200px; width: 200px; " |
||
| |
| |
||
− | <p style="text-align:center">''' |
+ | <p style="text-align:center">'''[http://koc.wikia.com/wiki/Defensive_Unit#Wall_Defenses Wall Defense]'''</p> |
| style="text-align: center; "|'''Might''' |
| style="text-align: center; "|'''Might''' |
||
+ | | style="text-align: center; "|Space |
||
+ | | style="text-align: center; "|Might/Space |
||
|- |
|- |
||
| Crossbow |
| Crossbow |
||
| style="text-align: center; "|4 |
| style="text-align: center; "|4 |
||
+ | | style="text-align: center; "|2 |
||
+ | | style="text-align: center; "|2 |
||
|- |
|- |
||
| Trebuchet |
| Trebuchet |
||
| style="text-align: center; "|7 |
| style="text-align: center; "|7 |
||
+ | | style="text-align: center; "|4 |
||
+ | | style="text-align: center; "|1.75 |
||
|- |
|- |
||
| |
| |
||
− | <p style="text-align:center">''' |
+ | <p style="text-align:center">'''[http://koc.wikia.com/wiki/Defensive_Unit#Field_Defenses Field Defense]'''</p> |
| style="text-align: center; "|'''Might''' |
| style="text-align: center; "|'''Might''' |
||
+ | | style="text-align: center; "| |
||
+ | | style="text-align: center; "| |
||
|- |
|- |
||
| |
| |
||
Caltrop |
Caltrop |
||
+ | | style="text-align: center; "|1 |
||
+ | | style="text-align: center; "|1 |
||
| style="text-align: center; "|1 |
| style="text-align: center; "|1 |
||
|- |
|- |
||
| Spiked Barrier |
| Spiked Barrier |
||
| style="text-align: center; "|2 |
| style="text-align: center; "|2 |
||
+ | | style="text-align: center; "|3 |
||
+ | | style="text-align: center; "| |
||
+ | .66 |
||
|- |
|- |
||
| Trap |
| Trap |
||
| style="text-align: center; "|3 |
| style="text-align: center; "|3 |
||
+ | | style="text-align: center; "|4 |
||
+ | | style="text-align: center; "|.75 |
||
|} |
|} |
||
+ | Of these units, the crossbow and the caltrop are the most space-efficient and the most resource-efficient of the wall and field defenses, respectively. |
||
+ | ==Might per Minute== |
||
+ | See also: [[Construction time and might|Time and Might for Builds]] |
||
− | ==Formulae== |
||
+ | Some buildings produce the same amount of [[Might]], but take twice as long to build. |
||
− | To calculate total might for one building use the following formula: |
||
+ | Racing to get your might up? Certain buildings may give you more bang for your buck. |
||
− | ((2^Building Level)xBase Might)-Base Might |
||
+ | |||
+ | {| class="wikitable sortable" border="1" cellpadding="3" cellspacing="1" width="33%" |
||
+ | !'''Building''' |
||
+ | !'''Lvl 1''' |
||
+ | !'''Lvl 10''' |
||
+ | |- |
||
+ | | style="text-align: center;"|Cottage |
||
+ | | style="text-align: center;"|20 |
||
+ | | style="text-align: center;"|78.63 |
||
+ | |- |
||
+ | | style="text-align: center;"|Rally Point |
||
+ | | style="text-align: center;"|12 |
||
+ | | style="text-align: center;"|39.96 |
||
+ | |- |
||
+ | | style="text-align: center;"|Tavern |
||
+ | | style="text-align: center;"|7.5 |
||
+ | | style="text-align: center;"|14.99 |
||
+ | |- |
||
+ | | style="text-align: center;"|Blacksmith |
||
+ | | style="text-align: center;"|6.667 |
||
+ | | style="text-align: center;"|13.32 |
||
+ | |- |
||
+ | | style="text-align: center;"|Knight's Hall |
||
+ | | style="text-align: center;"|5 |
||
+ | | style="text-align: center;"|9.99 |
||
+ | |- |
||
+ | | style="text-align: center;"|Stable |
||
+ | | style="text-align: center;"|4.444 |
||
+ | | style="text-align: center;"|8.88 |
||
+ | |- |
||
+ | | style="text-align: center;"|Watch Tower |
||
+ | | style="text-align: center;"|4 |
||
+ | | style="text-align: center;"|7.99 |
||
+ | |- |
||
+ | | style="text-align: center;"|Alchemy Lab |
||
+ | | style="text-align: center;"|3.75 |
||
+ | | style="text-align: center;"|7.49 |
||
+ | |- |
||
+ | | style="text-align: center;"|Castle |
||
+ | | style="text-align: center;"|3.333 |
||
+ | | style="text-align: center;"|6.66 |
||
+ | |- |
||
+ | | style="text-align: center;"|Workshop |
||
+ | | style="text-align: center;"|2.222 |
||
+ | | style="text-align: center;"|4.44 |
||
+ | |- |
||
+ | | style="text-align: center;"|Barracks |
||
+ | | style="text-align: center;"|2 |
||
+ | | style="text-align: center;"|3.996 |
||
+ | |- |
||
+ | | style="text-align: center;"|Storehouse |
||
+ | | style="text-align: center;"|2 |
||
+ | | style="text-align: center;"|3.996 |
||
+ | |- |
||
+ | | style="text-align: center;"|Embassy |
||
+ | | style="text-align: center;"|1.667 |
||
+ | | style="text-align: center;"|3.33 |
||
+ | |- |
||
+ | | style="text-align: center;"|Wall |
||
+ | | style="text-align: center;"|1.667 |
||
+ | | style="text-align: center;"|3.33 |
||
+ | |- |
||
+ | | style="text-align: center;"|Market |
||
+ | | style="text-align: center;"|1.6 |
||
+ | | style="text-align: center;"|3.2 |
||
+ | |- |
||
+ | | style="text-align: center;"|Relief Station |
||
+ | | style="text-align: center;"|0.333 |
||
+ | | style="text-align: center;"|0.666 |
||
+ | |- |
||
+ | | style="text-align: center;"|Fey Spire |
||
+ | | style="text-align: center;"|0.667 |
||
+ | | style="text-align: center;"|N/A |
||
+ | |} |
||
+ | |||
+ | Note: Chart is not complete, however you get a good indication of what buildings produce more might in a given time. |
||
+ | |||
+ | You also notice an upward trend as levels progress. |
||
+ | |||
+ | |||
+ | |||
+ | {| border="1" cellpadding="1" cellspacing="1" style="width: 280px;" |
||
+ | | style="text-align: center;"| |
||
+ | '''Fields''' |
||
+ | | style="text-align: center;"| |
||
+ | '''Lvl 1''' |
||
+ | | |
||
+ | <p style="text-align:center">'''Lvl 2'''</p> |
||
+ | |||
+ | | |
||
+ | | style="text-align: center;"| |
||
+ | '''Lvl 10''' |
||
+ | |- |
||
+ | | style="text-align: center;"|Farm |
||
+ | | style="text-align: center;"|5 |
||
+ | | style="text-align: center;"|10 |
||
+ | | style="text-align: center;"| |
||
+ | | style="text-align: center;"|20 |
||
+ | |- |
||
+ | | style="text-align: center;"|Sawmill |
||
+ | | style="text-align: center;"|5 |
||
+ | | style="text-align: center;"|10 |
||
+ | | style="text-align: center;"| |
||
+ | | style="text-align: center;"|20 |
||
+ | |- |
||
+ | | style="text-align: center;"|Quarry |
||
+ | | style="text-align: center;"|5 |
||
+ | | style="text-align: center;"|10 |
||
+ | | style="text-align: center;"| |
||
+ | | style="text-align: center;"|20 |
||
+ | |- |
||
+ | | style="text-align: center;"|Mines |
||
+ | | style="text-align: center;"|5 |
||
+ | | style="text-align: center;"|10 |
||
+ | | style="text-align: center;"| |
||
+ | | style="text-align: center;"|20 |
||
+ | |} |
||
+ | |||
+ | Level 1 Fields have an effective might per minute of 20, because they all produce 5 might in 15 seconds. Levels 2-10 progress normally. |
||
− | So if you have a level 9 Alchemy Lab with a base might of 30: |
||
+ | There may be more important considerations when building up your city, such as getting the walls up as fast as possible for defense, or building up your fields for production. These provide a little more info when trying to decide what gives you the best return on investment. |
||
− | ((2^9)x30)-30 = 15330 |
||
+ | [[Category:Calculators]] |
||
+ | [[Category:Buildings]] |
||
+ | [[Category:Troops]] |
||
+ | [[Category:Might|*]] |
Latest revision as of 14:55, 7 March 2014
Might is a combined number of points for troops, buildings, Throne Room Cards, and Champion Cards, each of which give a certain amount of Might. In the case of the Cards you get more might with each Enhancement and Upgrade on a Card. Increasing your Might allows you to gain levels and improve your Title.
Your Might is reduced when you lose battles as an attacker due to troop or wall losses. You can replace your lost Might by replacing the units and buildings lost in battle.
To calculate total Might for one building use the following formula:
(2^(Building Level-1)) x Base Might
So if you have a level 9 Alchemy Lab with a base might of 30:
(2^8)x30= 7680
Troops
Troop |
Might |
Food/Hour |
Food/Might |
Might/Hour (base building speed) |
Population Used |
Population *Might *Hour |
---|---|---|---|---|---|---|
1 |
2 |
2 |
72 |
1 | 72 | |
1 |
3 |
3 |
144 |
1 | 144 | |
2 |
5 |
2.5 |
72 |
1 | 72 | |
2 |
6 |
3 |
48 |
1 | 48 | |
3 |
7 |
2.33 |
48 |
1 | 48 | |
4 |
9 |
2.25 |
41 |
2 | 82 | |
5 |
18 |
3.6 |
36 |
3 | 108 | |
6 |
10 |
1.66 |
14 |
6 | 72 | |
7 |
35 |
5 |
25 |
4 | 100 | |
9 |
50 |
5.55 |
11 |
5 | 55 | |
9 |
100 |
11.11 |
7 |
8 | 56 | |
10 |
250 |
25 |
6 |
10 | 60 | |
Flame Archer |
||||||
Hussar | ||||||
Seige Wall | ||||||
Halberdier | ||||||
Heavy Onager | ||||||
Bloodthorn | ||||||
Executioner |
If you want to get the most Might for your ongoing Food cost, build Supply Wagons.
As of August, 2012 the building times and might for buildings was revised by Kabam. The might table below is outdated.
Buildings
A full
city having all buildings and all fields, all to level 9, will thus give you 385805 might. Level 11 added by Bob B 01
05 GMT 17 Feb 11
Building | lvl 1 | lvl 2 | lvl 3 | lvl 4 | lvl 5 | lvl 6 | lvl 7 | lvl 8 | lvl 9 | lvl 10 | lvl 11 | lvl 12 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Alchemy Lab | 30 | 60 | 120 | 240 | 480 | 960 | 1920 | 3840 | 7680 | 15360 | 30720 | N/A |
Barracks | 10 | 20 | 40 | 80 | 160 | 320 | 640 | 1280 | 2560 | 5120 | N/A | N/A |
Blacksmith | 20 | 40 | 80 | 160 | 320 | 640 | 1280 | 2560 | 5120 | 10240 | N/A | N/A |
Castle | 50 | 100 | 200 | 400 | 800 | 1600 | 3200 | 6400 | 12800 | 25600 | 51200 | 102400 |
Cottage | 10 | 20 | 40 | 80 | 160 | 320 | 640 | 1280 | 2560 | 5120 | N/A | N/A |
Embassy | 20 | 40 | 80 | 160 | 320 | 640 | 1280 | 2560 | 5120 | 10240 | 20480 | N/A |
Fields | 5 | 10 | 20 | 40 | 80 | 160 | 320 | 640 | 1280 | 2560 | 5120 | 10240 |
Knights' Hall | 30 | 60 | 120 | 240 | 480 | 960 | 1920 | 3840 | 7680 | 15360 | N/A | N/A |
Market | 20 | 40 | 80 | 160 | 320 | 640 | 1280 | 2560 | 5120 | 10240 | N/A | N/A |
Rally Point | 30 | 60 | 120 | 240 | 480 | 960 | 1920 | 3840 | 7680 | 15360 | 30720 | 61420 |
Relief Station | 20 | 40 | 80 | 160 | 320 | 640 | 1280 | 2560 | 5120 | 10240 | 20480 | N/A |
Storehouse | 20 | 40 | 80 | 160 | 320 | 640 | 1280 | 2560 | 5120 | 10240 | 20480 | N/A |
Stable | 20 | 40 | 80 | 160 | 320 | 640 | 1280 | 2560 | 5120 | 10240 | N/A | N/A |
Tavern | 30 | 60 | 120 | 240 | 480 | 960 | 1920 | 3840 | 7680 | 15360 | N/A | N/A |
Wall | 50 | 100 | 200 | 400 | 800 | 1600 | 3200 | 6400 | 12800 | 25600 | 51200 | 102400 |
Watch Tower | 20 | 40 | 80 | 160 | 320 | 640 | 1280 | 2560 | 5120 | 10240 | N/A | N/A |
Workshop | 20 | 40 | 80 | 160 | 320 | 640 | 1280 | 2560 | 5120 | 10240 | N/A | N/A |
Guardian | 50 | 100 | 200 | 400 | 800 | 1600 | 3200 | 6400 | 12800 | 25600 | N/A | N/A |
|
---|
Defensive Units
Might | Space | Might/Space | |
Crossbow | 4 | 2 | 2 |
Trebuchet | 7 | 4 | 1.75 |
Might | |||
Caltrop |
1 | 1 | 1 |
Spiked Barrier | 2 | 3 |
.66 |
Trap | 3 | 4 | .75 |
Of these units, the crossbow and the caltrop are the most space-efficient and the most resource-efficient of the wall and field defenses, respectively.
Might per Minute
See also: Time and Might for Builds Some buildings produce the same amount of Might, but take twice as long to build.
Racing to get your might up? Certain buildings may give you more bang for your buck.
Building | Lvl 1 | Lvl 10 |
---|---|---|
Cottage | 20 | 78.63 |
Rally Point | 12 | 39.96 |
Tavern | 7.5 | 14.99 |
Blacksmith | 6.667 | 13.32 |
Knight's Hall | 5 | 9.99 |
Stable | 4.444 | 8.88 |
Watch Tower | 4 | 7.99 |
Alchemy Lab | 3.75 | 7.49 |
Castle | 3.333 | 6.66 |
Workshop | 2.222 | 4.44 |
Barracks | 2 | 3.996 |
Storehouse | 2 | 3.996 |
Embassy | 1.667 | 3.33 |
Wall | 1.667 | 3.33 |
Market | 1.6 | 3.2 |
Relief Station | 0.333 | 0.666 |
Fey Spire | 0.667 | N/A |
Note: Chart is not complete, however you get a good indication of what buildings produce more might in a given time.
You also notice an upward trend as levels progress.
Fields |
Lvl 1 |
Lvl 2 |
Lvl 10 | |
Farm | 5 | 10 | 20 | |
Sawmill | 5 | 10 | 20 | |
Quarry | 5 | 10 | 20 | |
Mines | 5 | 10 | 20 |
Level 1 Fields have an effective might per minute of 20, because they all produce 5 might in 15 seconds. Levels 2-10 progress normally.
There may be more important considerations when building up your city, such as getting the walls up as fast as possible for defense, or building up your fields for production. These provide a little more info when trying to decide what gives you the best return on investment.