Kingdoms of Camelot Wiki
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There are two ways in Kingdoms of Camelot to earn gold. First is attacking other [[Battle|players]] or [[Barbarian Camps|barbarian camps]]. This requires you to have an army consisting some [[Units|units]] depending on the strength of your opponent.
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The second way to gain gold is from taxing your population. Of course the higher your taxes are the less [[Happiness|happy]] your people are. Not only that but as people become less [[Happiness|happy]] they start to move away. Fewer people means fewer taxes. So, the question quickly becomes how much should you tax your people to get as much gold as possible. Additionally, what happens if I need to have a certain number of “idle” workers? After all, you need to have some people left over that you can turn into troops. To start with lets look at the interaction between happiness, population and maximum population. It turns out that the following formula accurately represents this relationship
==Section heading==
 
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<pre>
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Pop = (Max population)*([[Happiness]])/100
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</pre>
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so, if for example your maximum population is 5000 and your happiness is at 90. Then your actual population will equal to 4500.
   
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Next we’ll look at the relationship between happiness, tax rate and your tavern level. This is represented accurately with the following equations.
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<pre>
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Max Happiness = 100 Happiness = Tavern Level + (100 - Tax Rate)
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</pre>
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So, if you had a tavern level of 5 you could tax your people a 6% tax and their happiness level would be 99. Any tax of 5% or less would result in a happiness level of 100.
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==What is the maximum tax rate for money?==
   
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well, to start with the money you get is calculated the following way
==Section heading==
 
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<pre>
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Money = (Tax Rate) * (Current Population)
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</pre>
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Given the equations above the plot for a given tavern level looks like this
   
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[[File:camelotmoneygraph.jpg]]
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Experimentally we discover that to get the maximum money for any given tax rate can be found using the following equation
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<pre>
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Optimal Tax Rate = 50 + (Tavern Level) / 2
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</pre>
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It should be noted that for every Odd tavern level 2 numbers will result in the same amount of money. However, the lower number is ideal since this will result in more people being in your kingdom.
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The number of idle people can found using this calculation
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Idle Population = (Current Population) – (Work force)
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It should be noted that raising your population can be done one of three ways. You can build/upgrade cottages, lower your taxes or increase your tavern level. Their effects are as follows
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* For every cottage you build/upgrade you will gain population equal to the increase in your maximum population multiplied by your happiness level divided by 100.
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* For every 1% you lower your taxes by, You will gain population equal to 1% of your maximum population
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* For every 1 level added to your tavern you will gain population equal to 1% of your maximum population.

Revision as of 00:15, 31 January 2010

There are two ways in Kingdoms of Camelot to earn gold. First is attacking other players or barbarian camps. This requires you to have an army consisting some units depending on the strength of your opponent.

The second way to gain gold is from taxing your population. Of course the higher your taxes are the less happy your people are. Not only that but as people become less happy they start to move away. Fewer people means fewer taxes. So, the question quickly becomes how much should you tax your people to get as much gold as possible. Additionally, what happens if I need to have a certain number of “idle” workers? After all, you need to have some people left over that you can turn into troops. To start with lets look at the interaction between happiness, population and maximum population. It turns out that the following formula accurately represents this relationship

Pop = (Max population)*([[Happiness]])/100

so, if for example your maximum population is 5000 and your happiness is at 90. Then your actual population will equal to 4500.

Next we’ll look at the relationship between happiness, tax rate and your tavern level. This is represented accurately with the following equations.

Max Happiness = 100 Happiness = Tavern Level + (100 - Tax Rate)

So, if you had a tavern level of 5 you could tax your people a 6% tax and their happiness level would be 99. Any tax of 5% or less would result in a happiness level of 100.

What is the maximum tax rate for money?

well, to start with the money you get is calculated the following way

Money = (Tax Rate) * (Current Population)

Given the equations above the plot for a given tavern level looks like this

Camelotmoneygraph

Experimentally we discover that to get the maximum money for any given tax rate can be found using the following equation

Optimal Tax Rate = 50 + (Tavern Level) / 2

It should be noted that for every Odd tavern level 2 numbers will result in the same amount of money. However, the lower number is ideal since this will result in more people being in your kingdom.

The number of idle people can found using this calculation Idle Population = (Current Population) – (Work force)

It should be noted that raising your population can be done one of three ways. You can build/upgrade cottages, lower your taxes or increase your tavern level. Their effects are as follows

  • For every cottage you build/upgrade you will gain population equal to the increase in your maximum population multiplied by your happiness level divided by 100.
  • For every 1% you lower your taxes by, You will gain population equal to 1% of your maximum population
  • For every 1 level added to your tavern you will gain population equal to 1% of your maximum population.