The game proceeds in basically three stages. Getting Started, where you are just trying to get your city off the ground; Construction, where you are spending most of your resources on buildings and research; and Combat, where you are building your army, and attacking other cities. Each stage has slightly different concerns for keeping up your gold and resources.

Notice that your play style may have you in Combat before Construction, or both at the same time. Just look over both sections and decide for yourself where to concentrate your resources.

Getting Started Phase

The best thing you can do when starting out is follow the recommended Quests. The game will direct you building-by-building to start a well balanced city, with the resources that you need and a reasonable gold income. The quests also reward you by with many resources, often completely replacing those that you used to obtain the quest objective. Follow the quests until you reach level 7, at least.

  • Food - The quests will direct you to build 3 Farms and upgrade one of them to level 5. This should provide plenty of food for your new city, so long as you don't start training Troops. You are too small to defend yourself right now, so don't waste resources training troops that will eat a lot of food and then die if you get attacked by a stronger player.
  • Wood - You will find yourself running out of Wood a lot in the beginning. The quests will direct you to build 4 Sawmills, and upgrade one of them to level 3. Consider building 5 or 6 if you have the space, and upgrading them all to level 3 when you can.
  • Stone - The quests will direct you to build 3 Quarries and upgrade one of them to level 3. This will provide you with plenty of Stone in the beginning. Later on, you will need a lot of stone for just a few constructions, and then you won't need very much stone at all. Stick with 3 quarries for now.
  • Ore - The quests will direct you to build 2 Mines and upgrade one of them to level 3. You will not start needing Ore until later in the game, when you are building cavalry troops and siege engines. Stick with 2 mines for now.
  • Population - In the beginning, you need people to employ to collect your resources. Your people will also pay taxes to provide you with Gold income. The quests will direct you to build 3 Cottages and upgrade one of them to level 3. Consider building more than this, as many as 8-10 cottages, to increase your idle population and tax income.
  • Gold - The quests will direct you to set your tax rate to 20%. You will also hire your first Knight, which means you need to collect enough gold to pay the knight's hourly salary. You can set your tax rate to 20% long enough to get the quest credit, then lower it if you like. You don't need very much gold in the beginning, just enough to pay salaries and a little to start Research in your Alchemy Lab. Gold is also the one resource that cannot be protected in a Storehouse, so don't bother collecting a lot of it if you are just going to get attacked. Consider adopting the Increase Gold strategy described on the Gold page if you are under frequent attack.

Construction Phase

As your City grows, you will need to collect Resources to support building Buildings and researching skills in your Alchemy Lab. Most of your resources will come from production in your fields.

Every upgrade to your Castle will give you 3 additional field spaces to use to increase your production. You should build these new fields as soon as they become available, increasing whichever product you need the most. You should also keep your fields upgraded both to increase your production and your storage capacity.

You should employ at least 3 Knights. You need a Foreman to increase your building speed, an Alchemystic to increase your research speed, and a Steward to increase your resource production. Hire these knights early so they can gain experience from your Knights Hall while your city grows. Go ahead and hire a 4th knight as your Marshal, and 1-2 more knights to command your Troops later on. The earlier they start, the higher their levels will be when you start to need them.

You should consider starting a 2nd City as soon as you can. Each city has a separate building queue and research queue, as well as a full set of city and field spaces to support those efforts. You will need to start a minimal army to conquer a Plain for your second. You can win a level 1 plain with 100 Militiamen, and then you need an additional 250 Supply Troops to carry the resources needed to start the city.

You should also conquer Wilderness areas on the map to get an additional bonus to your resource production. The Wilderness bonus is cumulative: 2x level 2 Woods = 1x level 4 Woods = 10% bonus to production of wood. You can conquer one wilderness for each level of your Castle, so plan to add another wilderness to your collection with each castle upgrade. As your army gets stronger, you can abandon low level wildernesses so that you can conquer higher-level replacements.

Do not build any more Troops than you need, they will just eat your food. Be sure to hide your troops in Sanctuary so they will not be lost if you get attacked. Finally, watch your Food production when you build these troops, and increase/upgrade your Farms if you need more food for them.

Combat Phase

An army marches on its stomach. -- Napoleon Bonaparte

to be written... Greenmanofwow 00:32, February 12, 2010 (UTC)

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