The Castle is the key building in your city. You can view your Production rates, view and change Tax Rates, Comfort or Levy your subjects. You can also view and edit your Court.
Summary of benefits
Each upgrade of the Castle allows you to conquer one more wilderness and use three new resource fields. Used to raise and lower your Tax. You can't deconstruct or destroy your castle like other buildings, but you can use it to abandon your city.
Appearance
It will change in apperance at level 3, 7, 10, and 11. Your appearance on the map will change when the castles changes. There is a well in the city. It turns into a fountain as your castle grows. The fountain turns back into a well upon reaching level 11, It is thought that this is a bug.
Requirements
Level | Construction | Food | Wood | Stone | Ore | Build time |
---|---|---|---|---|---|---|
1 | - | - | - | - | - | |
2 | - | 400 | 6,000 | 5,000 | 200 | 30:00 |
3 | Lv.1 Wall | 800 | 12,000 | 10,000 | 400 | 1:00:00 |
4 | Lv.2 Wall | 1,600 | 24,000 | 20,000 | 800 | 2:00:00 |
*5 | Lv.3 Wall | 3,200 | 48,000 | 40,000 | 1,600 | 4:00:00 |
6 | Lv.4 Wall | 6,400 | 96,000 | 80,000 | 3,200 | 8:00:00 |
7 | Lv.5 Wall | 12,800 | 192,000 | 160,000 | 6,400 | 16:00:00 |
8 | Lv.6 Wall | 25,600 | 384,000 | 320,000 | 12,800 | 1Day 8 Hrs |
9 | Lv.7 Wall | 51,200 | 768,000 | 640,000 | 25,600 | 2 Days 16 Hrs |
10 | Lv.8 Wall, Divine Inspiration | 102,400 | 1,536,000 | 1,280,000 | 51,200 | 5 Days 8 Hrs |
11 | Lv.10 Wall, Divine Providence | 204,800 | 3,072,000 | 2,560,000 | 102,400 | 10 Days 16 Hrs |
Note: Trying to upgrade your Castle from Level 4 to Level 5 will pop up a warning if you are still under the Beginner's Protection that prevents you from attacking or being attacked by other players. Upgrading a Castle to Level 5 will remove this protection no matter how much time you have left in it. Your city will remain misted for the remainder , but you can be attacked. Beginner protection lasts for 5 days, mist lasts for 7 days.
Benefits
Level | Yield |
---|---|
1 | 13 Resource Fields, Control of 1 Wilderness, and Cottages to Level 2 |
2 | 16 Resource Fields, Control of 2 Wildernesses, and Cottages to Level 3 |
3 | 19 Resource Fields, Control of 3 Wildernesses, and Cottages to Level 4 |
4 | 22 Resource Fields, Control of 4 Wildernesses, and Cottages to Level 5 |
5 | 25 Resource Fields, Control of 5 Wildernesses, and Cottages to Level 6 |
6 | 28 Resource Fields, Control of 6 Wildernesses, and Cottages to Level 7 |
7 | 31 Resource Fields, Control of 7 Wildernesses, and Cottages to Level 8 |
8 | 34 Resource Fields, Control of 8 Wildernesses, and Cottages to Level 9 |
9 |
37 Resource Fields, Control of 9 Wildernesses, and Level 10 Cottages require 1 Divine Inspiration |
10 | 40 Resource Fields and Control of 10 Wildernesses |
11 | 40 Resource Fields, Control of 12 Wildernesses, and Build Level 11 Buildings |
Levies
Once every 15 minutes, you can levy your subjects: a one-off tax. You get a substantial amount, but there is a short-term "cost" - the population happiness drops by 20% (though dropping below 50% doesn't cause a rebellion. As a result, the population starts dropping; however, the happiness recovers after about 2 hours, along with the population.
If you try to levy too soon, you get a notice: "You can only levy once every 15 minutes".
Level 11
Level 11 Castle is BY FAR the most important building in your city...it gives you more wilds, and more might, and the ability to build level 11 buildings.