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(Adding categories)
(Buildings in the City)
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__TOC__
 
==Buildings in the [[City]]==
 
==Buildings in the [[City]]==
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[[File:City.jpg|thumb|300px|right]]
 
[[Alchemy Lab]]<br />
 
[[Alchemy Lab]]<br />
 
[[Barracks]]<br />
 
[[Barracks]]<br />
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[[Workshop]]<br />
 
[[Workshop]]<br />
 
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==Buildings in the Field==
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[[File:Fieldview.PNG|thumb|right|300px]]
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Your [[Resources|resources]] are produced in the field tab. The higher level your [[Castle]], the more slots you receive to construct resource production buildings.
   
To view the buildings you can construct on your fields please visit this [[Fields|link]].
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[[Farm]]<br />
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[[Mine]]<br />
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[[Quarry]]<br />
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[[Sawmill]]<br />
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==Construction Time==
 
Please see [[Construction Time|construction time]] to find out how long it takes to construct these buildings.
 
Please see [[Construction Time|construction time]] to find out how long it takes to construct these buildings.
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==Divine Inspiration==
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Buildings, when upgraded from level 9 to level 10 need as an additional Resource a [[Divine Inspiration]].
 
[[Category:Buildings]]
 
[[Category:Buildings]]

Revision as of 09:12, March 15, 2010

Buildings in the City

City

Alchemy Lab
Barracks
Blacksmith
Castle
Cottage
Embassy
Knights Hall
Market
Rally Point
Relief Station
Stable
Storehouse
Tavern
Wall
Watch Tower
Workshop

Buildings in the Field

Fieldview

Your resources are produced in the field tab. The higher level your Castle, the more slots you receive to construct resource production buildings.

Farm
Mine
Quarry
Sawmill






Construction Time

Please see construction time to find out how long it takes to construct these buildings.

Divine Inspiration

Buildings, when upgraded from level 9 to level 10 need as an additional Resource a Divine Inspiration.

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