Barbarian Camps are scattered around the Map along with wildernesses and other players' cities , these camps contain invaders and can be scouted or attacked. When viewing the Map, if you select a barbarian camp, the message displayed is as follows: "Invasions of barbarians have become a threat to this province. Conquer this city and you may receive a trophy!" However, there haven't been any instances of barbarians attacking or pillaging player cities at this time, but with enough attacks you will recieve a chest on your facebook profile as your trophy!
Barbarian Camps restock their troops, and resources every few minutes but will be fully restocked in 1 hour in the case of normal attacks,although they restock instantly after a raid.. The 1 hour count will restart after every attack, even if it is not by you. Barbarian raids will continue for 24 hours.
Table of Levels
There are ten levels of Barbarian Camps and the higher the level the more heavily fortified the camp. Higher levels of Barbarian Camp require a larger army to defeat, however the loot that you will be able to plunder is also much greater. As you advance in the game, raiding barbarian camps will become a valuable mean of procuring food for your growing army. It can be difficult to maintain supply needs through farming alone.
Note: 1k = 1,000 and 50k = 50,000 etc. ... 1m = 1,000,000
Troop Requirements
Your level in the technologies of fletching, metal alloys, poisoned edge and healing potions as well as your knight's combat skill will affect the performance of your troops in battle. You can raise your level in the different available technologies by going to the Alchemy Lab and getting your alchemists to research the relevant technology.The table belows shows the number of troops used to successfully attack barbarian camps, incurring zero casualities, and their technology levels at the time. Raiding is the go fast button of the game, and the source of all your food if you want to play big. The following numbers will give you no losses and let you raid non-stop.
B1 400 Archers, 350 supply troops.
B2 1800 Archers, 600 supply troops.
B3 4000 Archers, 750 supply troops.
B4 7000 Archers, 800 supply troops.
B5 15500 Archers, 500 pikes (or anything that marches faster than supply troops).
B6 30000 Archers (they can carry it all).
B7 45000 Archers
B8 30000 Archers, 30000 Ballistas
B9 45000 Archers, 45000 Ballistas
B10 30000 Ballistas, 90000 Catapults
This is a rough guide for a balanced research path. As you get higher levels you can use less.
I found this old chart, but at least it will give you a idea of what to use. Each person will find that they can use a different amount.
Troop Requirements Charted by Level
Barbarian Camp |
Required Troops (minimal casualties) |
Fletching |
Metal Alloys |
Poisoned Edge |
Healing Potions |
Knight Combat Skill |
Level 1 | 180 Archers
555 Supply Troops |
1 | 0 | 0 | 0 | 50 |
500 Archers | 1 | 0 | 0 | 0 | 50 | |
750 Cavalry | 9 | 8 | 7 | 7 | 79 | |
77 Ballista
12 Supply Wagon |
9 | 9 | 9 | 9 | 70
28 June 2010 | |
140 Ballista
271 Supply Troop |
9 | 9 | 9 | 9 | 80
28 June 2010 | |
648 Pikeman
166 Supply Troop |
9 | 9 | 9 | 9 | 74
31May2010 | |
348 Pikeman
10 Supply Wagon |
9 | 9 | 9 | 9 | 78
31May2010 | |
884 Swordsman
163 Supply Troop |
9 | 9 | 9 | 9 | 72
31May2010 | |
609 Swordsman
9 Supply Wagon |
9 | 9 | 9 | 9 | 72
01June2010 | |
537 Cavalry + 27 Supply Troop (538 Cavalry + 26 Supply Troop) |
9 | 9 | 9 | 9 | 72
01June2010 | |
272 Cavalry
7 Supply Wagons |
9 | 9 | 9 | 9 | 66
01June2010 | |
537 Heavy Cavalry + 81 Supply Troop (538 Heavy Cavalry + 80 Supply Troop) |
9 | 9 | 9 | 9 | 72
01June2010 | |
272 Heavy Cavalry
8 Supply Wagon |
9 | 9 | 9 | 9 | 66
01June2010 | |
244 Archer
265 Supply Troop |
9 | 9 | 9 | 9 | 66
01June2010 | |
233 Archer
11 Supply Wagons |
9 | 9 | 9 | 9 | 66
01June2010 | |
Level 2 | 2,200 Archers | 5 | 3 | 3 | 3 | 56 |
858 Archers
483 Supply Troop |
9 | 9 | 9 | 9 | 67
04June2010 | |
2250 Swords
875 Archers 10 Supply Wagons |
7 | 6 | 7 | 7 | 64 | |
2,750 Cavalry | 9 | 8 | 7 | 7 | 79 | |
1613 Cavalry | 9 | 9 | 9 | 9 | 67
06June2010 | |
315 Ballista
22 Supply Wagon |
9 | 9 | 9 | 9 | 67
28 June 2010 | |
443 Ballista
513 Supply Troop |
9 | 9 | 9 | 9 | 72
28 June 2010 | |
855 Archer
20 Supply Wagon |
9 | 9 | 9 | 9 | 67
04June2010 | |
1475 Heavy Cavalry (1454 Heavy Cavalry + 1 Supply Wagon) |
9 | 9 | 9 | 9 | 67
06June2010 | |
Level 3 | 2,650 Archers | 5 | 4 | 6 | 5 | 55 |
3,000 Archers
500 Supply Troops 50 Supply Wagon |
6 | 5 | 5 | 3 | 65 | |
2,500 Archers | 8 | 8 | 8 | 8 | 55 | |
4,200 Cavalry | 9 | 8 | 7 | 7 | 79 | |
979 Ballista
29 Supply Wagon |
9 | 9 | 9 | 9 | 67
28 June 2010 | |
995 Ballista
711 Supply Troop |
9 | 9 | 9 | 9 | 72
28 June 2010 | |
2341 Archers
24 Supply Wagon |
9 | 9 | 9 | 9 | 67
04June2010 | |
2342 Archer
593 Supply Troop |
9 | 9 | 9 | 9 | 67
06June2010 | |
3710 Cavalry | 9 | 9 | 9 | 9 | 63
25August2011 | |
2213 Heavy Cavalry | 9 | 9 | 9 | 9 | 67
06June2010 | |
Level 4 | 7,500 Archers | 6 | 5 | 3 | 3 | 61 |
7000 Archers
1000 Supply Troops |
7 | 6 | 7 | 6 | 68 | |
5493 Archer 494 Supply Troop |
9 | 9 | 9 | 9 | 72
08June2010 | |
2,286 Ballista
32 Supply Wagon |
9 | 9 | 9 | 9 |
72 28 June 2010 | |
2370 Ballista
766 Supply Troop |
9 | 9 | 9 | 9 | 72
28 June 2010 | |
5949 Archer
18 Supply Wagon |
9 | 9 | 9 | 9 | 72
08June2010 | |
Level 5 | 16,000 Archers
20 Supply Wagons |
5 | 5 | 5 | 5 | 55 |
12,500 Archers
12,500 Militiamen 20 Supply Wagons |
5 | 5 | 5 | 5 | 55 | |
20,000 Archers -All Resources |
10 | 9 | 9 | 9 |
80 28 June 2010 | |
5,202 Ballista
23 Supply Wagon |
9 | 9 | 9 | 9 | 70
28 June 2010 | |
5215 Ballista 563 Supply Troop |
9 | 9 | 9 | 9 | 70
29 June 2010 | |
Level 6 | 40,000 Archers | 7 | 6 | 7 | 7 | 71 |
30,000 Archers | 8 | 8 | 9 | 8 | 76 | |
21,688 Archers | 9 | 9 | 9 | 9 |
80 28 June 2010 | |
20,000 Archers | 9 | 9 | 9 | 9 | 86 | |
9,640 Ballista
4 Supply Wagon |
9 | 9 | 9 | 9 |
70 29 June 2010 | |
9,641 Ballista 83 Supply Troop |
9 | 9 | 9 | 9 |
70 29 June 2010 | |
Level 7 | 40,000 Archers | 9/10 | 9 | 9 | 7/9 | 97/87 |
42,556 Archers | 9 | 9 | 9 | 9 | 80
27June2010 | |
39,000 archers |
11 | 9 | 10 | 10 | 86+
25 August 2011 | |
36,000 archers |
11 | 9 | 10 | 10 | 95+
25 August 2011 | |
13,364 Ballista |
9 | 9 | 9 | 9 | 72
04 June 2010 | |
36,000 Archers (No losses) |
11 |
11 |
11 |
11 |
85 26 August 2011 | |
Level 8 | 90,000 Archers
1,000 Catapults |
10 | 10 | 10 | 10 | 85 |
26,238 Ballista | 9 | 9 | 9 | 9 |
71 01 July 2010 | |
27,000 Balista (No losses) | 11 | 11 | 11 | 11 |
90 26 August 2011 | |
24,000 Archers 24,000 Ballista (No losses) |
11 | 11 | 11 | 11 |
83 26 August 2011 | |
Level 9 |
43,000 Archers 43,000 Ballista (lost 1 Archer) |
11 | 11 | 11 | 11 |
83+ 26 August 2011 |
44,000 Archers 44,000 Ballista (No losses) |
11 | 11 | 11 | 11 |
82 26 August 2011 | |
53,537 Ballista | 10 | 9 | 10 | 10 |
73 1 July 2010 | |
53,454 Ballista | 10 | 9 | 10 | 10 |
100 1 July 2010 | |
Level 10 |
20,000 Ballista 90,000 Catapults (No losses) |
11 | 11 | 11 | 11 |
82 26 August 2011 |
Barbarian Raids
As of June 21,2011, Kabam has begun releasing a system that allows players to set up automatic raids of barbarian camps. Troops march continually, raiding the camp, returning to the city, unloading loot and then marching again to attack. The barbarian camps will restock to full capacity immediately after a raid, rather than initiating the one hour count as in a regular attack.
Attacks can be initiated in one of two ways. The first is to go to your rally point and open it. Click on the tab that says 'Barbarian raids' and click 'add raid'. Input the coordinates of the camp you wish to raid and then input the number of troops as you would on a normal attack. It appears that troop requirements for a barbarian raid are the same as those required for a normal barbarian camp attack of the same level. Click the 'Raid and Save' button and the raid will begin.
Alternately, raids can be initiated by clicking on a camp on the game map and clicking the 'Raid and Save button'. The process then is the same as initating the attack at your rally point. Troop numbers can be edited by clicking the 'edit' tab next to each listed raid at your rally point. The raid march and return times will appear in the bottom left corner of your game screen, just as normal attacks do.
The raids run on a clock that starts at 24hours and then runs down. If the raid clock runs out, the raids will stop until the player resets the clock and restarts the raids. This is done in the Rally Point by clicking the Barbarian Raid tab and then clicking 'Restart Raid Timer' and either 'Resume All' or individually restarting each raid by clicking the 'Resume' button next to each listed raid. To prevent uncontrolled troop loss, raids will stop if troop levels fall below sufficient levels. The player can set this on the Barbarian Raid tab to either 100%,90%,75% or 50%.
Each raid uses one slot on the Rally Point, and troops assigned to barbarian camp raids cannot be used for other purposes unless the player deletes the raids. Raids can be stopped while marching or returning, but can only be deleted after the raid has returned to your city. To stop a raid, click either 'Stop all' or 'stop raid' next to each raid listed. To delete, click the 'delete' button next to each raid.
Raid reports can be automatically deleted by checking the 'auto delete raid report' box in the upper left of the raid tab. It does not appear that Barbarian Raids are out in every domain yet, but the feature should be out in all domains fairly soon.
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